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COMMISSION #1: Third Life
by DeDome Nishi (a.k.a. Richard Dedomenici)

Monday 8 October 2007 (6-10pm BST) in world only.
Tuesday 9 October 2007 (2-5pm & 7-10pm BST) in world & Exeter Phoenix.

FREE.

Selected documentation relating to 'Third Life' will be posted here soon. Below is the text handed out to audiences who attended the event at Exeter Phoenix:

The architect Le Corbusier used the book as a way of disseminating his ideas, showing off future visions and solidifying abstract theories into print. Artist Richard DeDomenici updates this approach, unveiling a series of as yet unrealised projects in the Second Life® world (SL). Some have so far been logistically infeasible, while others have proved too contentious to carry out in real-world scenarios.

Richard DeDomenici is an artist based within the M25, whose work is firmly rooted in socially-engaged practice. He has recently disavowed his artistic statement of six years, which described him, amongst other things, as 'a one-man subversive think-tank'. He is currently without portfolio, scouting around for a new ideology.
www.dedomenici.co.uk

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Phoenix Scratch is about trying out ('scratching') new ideas in front of a mixed audience of artists and non-artists. It's about taking risks, opening up process, and learning from each other.

SL, like many other Massively Multiplayer Online Games, is an immersive, social environment. The primary way to experience the work is to get yourself an avatar and join us 'in world'.

But alongside that, we have decided to 'scratch' the idea of giving a different audience the chance to spend some time with us in Real Life (or 'meatspace'). This serves a couple of functions:
• it opens up process - the audience is able to look 'behind the scenes' and to talk to the artist as s/he works;
• it provides an opportunity for the technically nervous to dip a toe into the virtual waters - we have a couple of networked computers already set up with avatars for you to join us in world.

Perhaps you have three minutes to spend with us today. Or perhaps three hours. Either is fine.

Please use the space as you see fit. Do get yourself a drink, take a seat and watch for a bit. But remember, living in the SL world is not a spectator sport. Take a turn on one of the public computers. Consider the possibilities that SL offers us, as artists and audiences. Share your thoughts with each other and us. Do come and talk to us. That's what Scratch is all about.

 

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